Position and Pose Types
Point
class Point:
x: float # X coordinate (m)
y: float # Y coordinate (m)
z: float # Z coordinate (m)Quaternion
class Quaternion:
x: float # Quaternion X component
y: float # Quaternion Y component
z: float # Quaternion Z component
w: float # Quaternion W componentPose
class Pose:
position: Point # Position
orientation: Quaternion # OrientationPoseStamped
class Pose:
header: Header
pose: Pose # PositionPoseWithCovariance
class PoseWithCovariance:
pose: Pose
covariance: floatHeadPose
class HeadPose:
pitch: float
yaw: floatVector3
class Vector3:
x: float
y: float
z: floatTwist
class Twist:
linear: Vector3
angular: Vector3TwistWithCovariance
class TwistWithCovariance:
twist: Twist
covariance: float